So hi, first of all I have to say that I'm not any good at doing these kind of things and most of my experience comes making more simpler triggers, and I just started using MUSHclient after I could no longer use my trusted zmud 7.04 (great sadness :< ) so I'm a bit unfamiliar with it.
What I want to do is to create a trigger/script that captures certain actions from the mud and keeps count of them so you could view them in some fancy boxes, here's a very simplified example what I had in mind:
Something like that. So basicly what happens is that you cast a spell, and then some "minion" comes out from it, spirit elemental etc. And depending on how hard it hits, the hit messages change. What I want to do is somehow make a trigger to count the hits made by the separate "minions" and also make a command to view these statistics. An example of the hits:
The abominable elemental brutally slashes Willem hitting his torso with its monstrous claws, causing shards of bone and pieces of tissue to JOLT away!
or
The dreadful spirit tears Willem hitting his left foreleg with its horrible claws, causing bones to sparkle and break with the hit!
who hit and how hard and how many times.
[EDIT] Code tags added.
What I want to do is to create a trigger/script that captures certain actions from the mud and keeps count of them so you could view them in some fancy boxes, here's a very simplified example what I had in mind:
+--------------------------------------------------------+
|hit messagebox |spirit | elemental|beast|behemoth|demon|
+--------------------------------------------------------+
|reaves |nmbrs of hits by beast type| | | | |
+--------------------------------------------------------+
|tears | # | # | # | # | |
+--------------------------------------------------------+
|viciously reaves| # | # | # | # | |
+--------------------------------------------------------+
Something like that. So basicly what happens is that you cast a spell, and then some "minion" comes out from it, spirit elemental etc. And depending on how hard it hits, the hit messages change. What I want to do is somehow make a trigger to count the hits made by the separate "minions" and also make a command to view these statistics. An example of the hits:
The abominable elemental brutally slashes Willem hitting his torso with its monstrous claws, causing shards of bone and pieces of tissue to JOLT away!
or
The dreadful spirit tears Willem hitting his left foreleg with its horrible claws, causing bones to sparkle and break with the hit!
who hit and how hard and how many times.
[EDIT] Code tags added.