Hi all,
I have a question for this coding method, please kindly advice, thanks.
Case:
Trigger - > Skill: Unarmed - 100 lv
Sword - 120 lv
Pattern %1 = skill name, %2 = lv
The Variables set in Mushclient was
Name : "lv_Sword"
Value: "120"
however this only use in Mush Global Var, how can I perform the same effect but only save in Lua Global Var?
what I want is
"lv_unarmed" - "100"
"lv_sword" - "120"
"lv_xxxx" - "xxx"
Normal Global var set in lua is
, but this will occur error
Do there any method can write in this way? I want to write in seperate var, not in Lua table.
I have a question for this coding method, please kindly advice, thanks.
Case:
Trigger - > Skill: Unarmed - 100 lv
Sword - 120 lv
Pattern %1 = skill name, %2 = lv
local a = tostring("lv_" .. "%1")
local b = "%2"
SetVariables(a , b)
The Variables set in Mushclient was
Name : "lv_Sword"
Value: "120"
however this only use in Mush Global Var, how can I perform the same effect but only save in Lua Global Var?
what I want is
"lv_unarmed" - "100"
"lv_sword" - "120"
"lv_xxxx" - "xxx"
Normal Global var set in lua is
a = b
, but this will occur error
tostring("lv_" .. "%1") = "%2"
Do there any method can write in this way? I want to write in seperate var, not in Lua table.