Changing global font doesn't change local font

Posted by Philip Mak on Sun 21 Apr 2002 06:06 AM — 2 posts, 13,236 views.

USA #0
In the Appearance->Output properties of my world, I have checked "Override with default" in font.

But, if I go to Global Preferences (Ctrl+Alt+G) and change the default Output Font, this change does not take effect on worlds that I currently have open.

How can I force it to take effect? (It's hard to determine what font works best, otherwise.)
Australia Forum Administrator #1
Changing the global font changes the font that will be used for all subsequent worlds that are opened with "override with default" checked.

It isn't really supposed to "walk" all open worlds and change them on-the-fly when you change the global one, although I suppose you could argue that it should.

For now, to test the fonts, simply uncheck "override with default" for a particular world, experiment with the font for that world (locally) and then when you are happy with the results (eg. Lucida Console, 10 point) use that entry in the global defaults.