Two topics here. First is I have a tick timer set up, and it triggers a script which sends a groupsay 'tick in 10 seconds' 10 seconds (more or less) before the tick. My problem is, sometimes I'd like to know exactly how long it is until the tick. Is there a VB script I can write to be called by an alias (call it "ttime") that will World.Note the time left before the timer (named "clock")fires?
Second, I use ; a lot to stack commands, but I also routinely change certain mud aliases on the fly to do multiple tasks. (ex. alias aa assist fred;assist john;cast 'blind') I know I can go into Game=>Configure=>Commands to check or uncheck command stacking, but it'd be easier if I could escape the ; while typing out my alias, ie. alias aa assist fred/;assist john/;cast 'blind'. I haven't been able to find an escape for this in the MushClient documentation, nor by trial and error.
Thanks for any assistance,
Mike
Second, I use ; a lot to stack commands, but I also routinely change certain mud aliases on the fly to do multiple tasks. (ex. alias aa assist fred;assist john;cast 'blind') I know I can go into Game=>Configure=>Commands to check or uncheck command stacking, but it'd be easier if I could escape the ; while typing out my alias, ie. alias aa assist fred/;assist john/;cast 'blind'. I haven't been able to find an escape for this in the MushClient documentation, nor by trial and error.
Thanks for any assistance,
Mike