updating health bar

Posted by Scape on Mon 20 Dec 2010 01:57 AM — 2 posts, 10,714 views.

#0
Except this mud isle of aedin requires the command "health" to be ran. Using the tutorial i found for the basic < */*hp etc i was able to set up a trigger that updated it for my specific output of "health"

however, my interest is to run health and get the output, hide it from the game screen and update the health bar. I would like to run this in a loop so it updates every 5 seconds unless i take damage.

I'm rather new to scripting with a MUD, so i am unsure how to get this information into the script while hiding the output to the screen itself

thanks
Australia Forum Administrator #1
On the trigger, check the "omit from output" box, so that you don't see the information on the screen.

Then to do that every 5 seconds, set up a timer to fire every 5 seconds which sends "health".