Version 4.54 of MUSHclient is trialling a few changes to the way the world "notes" are done.
These changes may make the behaviour of the client differ to what you are used to. Maybe you will see error messages that were previously hidden. Possibly triggers were displaying things which you never saw, and now will.
Any feedback is welcomed once this new version is released, and indeed before that, from anyone who is doing private builds.
- Any notes done early in world setup (before the output window is created) are batched up, and displayed once the output window exists. This lets you see error messages or other messages from plugins, which previously quietly disappeared.
- The "XML load error" messages now go to the main output window, rather than a notepad window. This saves having lots of windows cluttering up your workspace.
- The behaviour of combining "omit from output" in a trigger, where the trigger does a world.Note (or ColourNote or similar) has changed. Previously any notes done following a trigger which omitted from output, were also omitted. This was disconcerting for beginner scripters, and also an annoyance for everyone. For example, a script error (in "send to script") might cause an error message to be displayed, which then got omitted. You then wondered why the trigger didn't seem to be working.
Now, prior to omitting the triggered line(s) from output, the notes are extracted, and then re-inserted. The overall effect is that the noted lines are not lost.
These changes may make the behaviour of the client differ to what you are used to. Maybe you will see error messages that were previously hidden. Possibly triggers were displaying things which you never saw, and now will.
Any feedback is welcomed once this new version is released, and indeed before that, from anyone who is doing private builds.