I know a few people display static character portraits in their plugins, but has anyone ever had a go at generating them on the fly?
I was originally thinking of creating a single static image for each form, as an aid for shapechangers. But then I thought I should probably differentiate between male and female characters, and that got me wondering whether different coloured dragons should also have different images, and after that my mind just kept wandering.
There are quite a few games and website applications that let you create your own avatar by selecting different facial features, hair and eye type/colour, worn clothing, etc. If the image fragments were downloaded in advance, the server would only need to indicate which ones needed to be drawn, and you'd be able to produce an image of your character - or even other characters if you wished.
The downside is that it could potentially require a lot of images, and I can imagine it being a pain to align them up properly. If the images were small, perhaps they could all be drawn directly over the top of each other to reduce the workload - although that would also increase the image sizes.
Can MUSHclient change the colours of a bmp file on the fly? Or would there literally need to be a different image for each colour of dragon, shirt, etc?
I'm sure I can't be the first person to consider doing this, but I couldn't find anything with a search. Is anyone else interested in this sort of thing?
I was originally thinking of creating a single static image for each form, as an aid for shapechangers. But then I thought I should probably differentiate between male and female characters, and that got me wondering whether different coloured dragons should also have different images, and after that my mind just kept wandering.
There are quite a few games and website applications that let you create your own avatar by selecting different facial features, hair and eye type/colour, worn clothing, etc. If the image fragments were downloaded in advance, the server would only need to indicate which ones needed to be drawn, and you'd be able to produce an image of your character - or even other characters if you wished.
The downside is that it could potentially require a lot of images, and I can imagine it being a pain to align them up properly. If the images were small, perhaps they could all be drawn directly over the top of each other to reduce the workload - although that would also increase the image sizes.
Can MUSHclient change the colours of a bmp file on the fly? Or would there literally need to be a different image for each colour of dragon, shirt, etc?
I'm sure I can't be the first person to consider doing this, but I couldn't find anything with a search. Is anyone else interested in this sort of thing?