ok This is what I have for a zmud trigger
^You have recovered balance on all limbs\.$
This is what it does
balance=1
#sub {%ansi( 15)~ +[%ansi( 14)Commence the Beating%ansi( 15)~]+}
#if (@disembowel=1 and @balance=1 and @equilibrium=1) {Disembowel}
how do I convert that over to mush client, I have a few like that so just one example can help me a lot
^You have recovered balance on all limbs\.$
This is what it does
balance=1
#sub {%ansi( 15)~ +[%ansi( 14)Commence the Beating%ansi( 15)~]+}
#if (@disembowel=1 and @balance=1 and @equilibrium=1) {Disembowel}
how do I convert that over to mush client, I have a few like that so just one example can help me a lot