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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ mpmset and new damage types

mpmset and new damage types

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Posted by Kik   (18 posts)  Bio
Date Fri 09 Apr 2004 01:16 PM (UTC)
Message
my version of mpmset does not support msetting PC's... i need to change this as my whole class structure revolves around it.. :) I also need to add at least 2 new damage types.. good and evil.. i am surprised that my code doesn't already have it .. but it doesn't.. any help you guys can give me would be GREATLY appreciated..
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Posted by Nick Gammon   Australia  (23,173 posts)  Bio   Forum Administrator
Date Reply #1 on Fri 09 Apr 2004 10:57 PM (UTC)
Message
Right near the start is a test for NPCs, I would start by fixing that ...


    /* A desc means switched.. too many loopholes if we allow that.. */
    if ( !IS_NPC( ch ) || IS_AFFECTED(ch, AFF_CHARM) || ch->desc )
    {
        send_to_char( "Huh?\n\r", ch );
        return;
    }


Bear in mind the comment about loopholes.

- Nick Gammon

www.gammon.com.au, www.mushclient.com
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